Sunday, 26 July 2015

Timberframed house - "How to"

Buiding permission granted, the next lot of building can begin. First up..an "out of the head" build.

Materials needed;
Card..Pizza boxes are great..but any heavy Card will do..even old LP covers.
Pen . Black is best.
Sharp modelling knife and scissors
PVA glue
Some flyscreen netting (or similar) and sellotape for the Windows.
Acrylic wall paint, White, dark Brown, bit of yellow...and a bit of talcumpowder to thicken the paint.
A bit of fine sandpaper.
Some polystyrene foam.

The plan of the house with all four walls. The side walls haven´t had the beam pattern added entirely as the house will be attached to another house on one side (and possibly both sides)
Roof isn´t included.
For 1/72nd it´s best to Keep the height of the floors between 3 -4 cm´s. It doesn´t matter if the bottom floor is say 3 cm´s and the one above is 4 cm´s, any combination of heights Looks normal.
Doors Maximum 2.5cm´s high and 1.5 wide. Windows?...if they Look ok sizewise.. then they probably are. Aesthetically,  it looks better if the window ledge starts at around 1.5cm´s above ground Level
This house will have two 0.5cm jetties (the floors that stick out over the floor below) and they will be constructed by simply leaving a gap (the strips with the arrows) between each floor. When it´s cut out I simply score along the lines and bend each into an "S".
The biggest I´ve made the jetties so far is 1cm deep, roughly 3 feet (1m) in reality..any bigger Looks a bit overbalanced.
Important to remember the jetties Need to be taken into account when drawing the side walls, and to take off the 0.5cm´s per jettie (1cm) when calculating the height of the side walls.
Example, front has three floors @ 3 cm´s + 2 jetties @1cm = 10cm´s. The side walls (if they aren´t to have jetties as well) will be only 9 cm´s high in total
The "T´s" represent the Tabs for glueing the walls together or to provide a surface for attaching the Roof .
The "squiggles" are where the doors and Windows will be cut out.
The front cut out, scored and bent into the "S" shapes to create the jetties
The Tabs folded and glued. The shiny side of the Card glues easier after a quick rub with fine sandpaper.
The side walls attached. I don´t attach the back wall as it makes adding the Windows difficult.
Painted. First I paint the Areas between the beams, then the beams. The Paint is normal acrylic based wall paint with a tiny pinch of talcum powder to slightly thicken the paint
Next..Windows. Bit of flyscreen cut to size and sellotape over the back. For Windows with a "Frame" in the middle (top left of pic) I add a smear of PVA to the middle.
Back wall can now be added. Now the Rooftiles/shingles. 1 cm wide strips marked off every 1/2 cm and then the Corners snipped out between each tile. A Mind nummingly boring Task.
The tops tiles are made with a 1cm wide Strip marked off every cm, then scored down the middle.
Before I paint the Roof I add the Dragon post Ends and the Dragon beams. All made from Strips of styrofoam.
The chimney. As the houses sometimes get joined together it means the roofing can´t always be finished until the next house is ready and attaching the chimney isn´t always possible so I create a handfull of chimneys at the same time.
Materials, high density polystyrene, the brickwork scored with a pen.
The doors. Scored Card, dark Brown base, dry brush with light Brown. I make up the doors in strips and cut off  sections as needed as it´s easier than scoring and painting each door individually.

That´s about it really. With drying times for the glue and paint, the whole Thing (except snipping the tiles) takes about three hours tops.

Thursday, 23 July 2015

Fishing boat (scratchbuilt)

Another Little scratchbuild for Bodstonia, a fishing boat which will see Service on the great lake and be anchored  at Boddington.
Again, all scratchbuilt, mast an old Paintbrush, anchor chain from old jewellry chain, Tiller a toothpick, deck hatch flyscreen material etc etc.
It was going to be the Basis for the Ship mill but it didn´t look right, too oval shaped but the hull was already finished so why waste it, and my Daughter insisted on it being finished  so we can take it to the local Pond and float it.
The fishing net is made from some old flyscreen material with  some broken tackle blocks from a 1/100th scale ship kit as floats.
I saw a way of shaping sails over at Vol´s Blog A miniatures Hobbyroom on his post  Scratch Built 1/1200 Third Rate 80 Gun Ship of the Line ,look at the link,  you´ll be amazed  how small and beautifull the finished ship is.
Vol´s sails turned out looking lovely  so I thought I´d give it a go.
Stupidly, I used  material, a Piece of old Cotton sheet. Even after the PVA had dried it didn´t hold it´s shape which meant I had to Hand sew a length of thin wire into the bottom to create the curved effect.

Still, I know know why it went wrong...The relative size. Vol used Card and his sails are tiny..so next time  I´ll use the same  method to shape them but the materials I used fo the Pirate Cutter, a Sandwich of paper between two layers of micromesh net curtain.
The Fishing boat as the "Tomplot Blenny" at work in Bodstonia HERE

The "Tomplot Blenny",  on the local Pond.

Saturday, 18 July 2015

Ship mill (scratchbuilt)

An old build that got buried and forgotten in the house creation Project.
Used in any era  from  Ancient Roman onwards..there´s a few still being operated (newly built ones that is..not ones from the ancient romans)
Quotefrom Wiki ;
"A ship mill is a type of watermill. The milling and grinding technology and the drive (waterwheel) are built on a floating platform on this type of mill.
Its first recorded use dates back to mid-6th century AD Italy"

As with the Horse-Powered Ferryboat, These Mills come (came) in a wide range of designs which gives some freedom in creating my own Version.
As far as I can tell, this type of Mill would be "parked" further up stream  from where it was to be used and when the grain was loaded for Milling, it would be set adrift (using ropes tied to the bank so it didn´t drift away entirely) until it reached a Point where the river flow was strongest and the wheel would be more efficient. When the grain was milled, it would be pulled back to the riverbank or serviced by boats.
Others seemed to have been attached to Long poles and pushed out into Position, to ropes stretched across the river from one bank to the other and pulled out into Position  or permanently attached to some sort of ramp/Dockside
Medieval Ship mills in a painting from 1411, The Martyrdom of St Ursula at Cologne

For a  really good write up on Boat mills, Hanging Mills,  Bridge mills  and all thier varients go HERE. In fact..if your interested in weird and wonderfull machines and "forgotten" Technology, the site is well worth a browse..I mean..who wants to miss out on learning about windpowered chinese wheelbarrows..? :-D
During construction...
As ever, it´s all scrap material, mostly Card with  bits of insulation foam and paperclips, heads of Pins for bolts etc.
To aid with hauling the craft back to the Riverside,  I´ve added a windlass to my Boat mill. The Little Cogwheel is from an old Motor driven toy. There is a ratchet to stop the cog going backwards but it´s so small it´s barely visible.
 

 Obviously this will end up in Bodstonia...and it´s shown in "Action" HERE

Monday, 13 July 2015

Medieval Town

...also to be used in Bodstonia
50% of it finished ..planning permission for the other half has been asked for.
25 individual buildings (some stuck together in Groups of three or 4) 23 scratchbuilt from Card, the other two from Fredericus-Rex.
The idea to create a housing block was abandoned after I turned the Corner around (the White rose cafe and attached houses) and it created a new street. I prefered the effect that was created.
Just visible (top far left second row of buildings)..the last house hasn´t had the Roof tiles added as it will have another building attached.
New " industrial road" created by attaching some of the buildings I first made (now with new roofing etc) together.
 
The back of the "yellow house" street...the Rose Cafe to the left.
Along the "industrial" estate road looking towards the end of the "yellow house" street
The "industrial " street from the other end.

The rear of the main street ..the "White rose cafe" on the top left Corner
I´ll have to work out what I´ll use for road surfaces but  as I´ve said..it´s far from finished and the layout might Change as more buildings, town square with fountain and especially functional buildings  like a smithy, Stables etc  are added.
Cost of the Project so far? €6 for A ltr of woodglue, €3 for a combined (Brown, White and a bit of yellow)  litre of acrylic wall paint ..a wee bit of talcumpowder to thicken the paint...10 euros tops..works out at less than 50 Cents a house .

One for the purists. A common perception is that there should be at least a small Stone/brick plinth /Wall supporting the beams on the bottom floor.
Not always..Just a couple I´ve found without (or the wall painted black)  since starting this project
Weobley, Corner House and Red Lion Inn
Bowes Morrell House in Walmgate
From Machynlleth Town
Weald and Downland Museum (the medieval shop originally from Horsham)

Another 20 plus (and the roads) to go...Possible by the end of the year?

Friday, 10 July 2015

Medieval street (Pt5)

I wasn´t really that satisfied with the look of Some of the buildings I first made (Card Houses Post) so they have all had a make over, for example the roofing changed and chimneys added.
One of the three storey houses was cut in half and had the lower floor removed..there were simply too many three storey houses and it was getting a bit of a  "all the same height" look.
Also..some housing / Workshops are needed for the lower orders and artisans.

Storage shed ?, Stables? Workshop?
Some of the other houses are getting "add ons" as well like These Bay Windows which help break up large Areas of walls

The Weekend approaches so I´ll get stuck in and hopefully get the rest finished!!!

Tuesday, 7 July 2015

Medieval Street (Pt 4)

Another Addition , this time a "Corner building" and based on, what is now,  Gert and Henry's Restaurant, Jubbergate, York.
I originally found a Picture which Shows it with a large  White Rose on the front  and called, logically enough, the White Rose Cafe.
I´ve left the rose off and Extended the Roof over it´s gable end.
A really good resource, sometimes with scale plans for Timber framed houses  is BHO (British History Online)
I advise using the search function as the site is huge and can be a bit confusing.

Saturday, 4 July 2015

Medieval Street (Pt 3)

Another two additions
The middle house is based on a real life one (but I forgot which one and I´d also  deleted the pic  found on the web...doh!!)
The one on the far left is made up.
The Housing block so far. Another 8 or so to go to complete the square.
Some of the previous buildings (from the first attempt) are undergoing a make over..like this one.
Printed Roofing removed, cut out tiles/shingles added
Stonework on the bottom floor removed and replaced with timberframe effect.
Dragon beam Ends and dragon Posts added.
Chimney added.
Making the tiles is driving me crazy!!!
One small Roof at 10 cm´s width (most of them in the Group shot are  13cm´s wide, the one with the "tunnel" is 10cm´s wide)
For one Strip with a tile every 1/2cm = 38 snips.(it takes 2 snips to create the small inverted triangles between each tile) .
Then each Roof has an average of 9 strips to get to the top...= 340+ snips for one side..= 680 for both sides!!!!  900+ for a 13 cm wide Roof!!!
For the ones pictured above, roughly 7000 snips!!!!!!!!!!!!!!!!!!!!!!!!

Still..IMHO they look better than the printed Versions. :-D

Wednesday, 1 July 2015

Medieval street (Pt2)

The "Yellow house".
This one is  based on another house in Broadstreet, Ludlow.
I couldn´t work ourt exactly how the beams on the top floor (here they are called"Andreas crosses" ) had been positioned so I went with vertical beams as with the first two floors.
A bit of modernisation has taken place..chimneys are being added.

Added to the two previous buildings.
A recent trip out revealed another candidate for a model based on a real building..a barn with house attached at the back.
The Thing is massive, roughly 23 meters Long and 12 meters wide.
 
The barn and attached house are open to the public (for free)

The main house (Haus Kemnade)
I won´t even contemplate re-creating this..it´s way to big.
120 meters Long and 80 meters wide at the front, 50 at the back.

The Museum inside the Castle has some great bits and pieces...like the carvings on one of the staircases and in the ceilings...the one in the Picture is about 2 meters across.

And, last but not least, flagged up on Volomirs blog , a georgeous Diorama by Francesco "Franciuus" Farabi.
Simple is design but the layout and the use of colours etc are expertly excecuted ...just lovely.
A Sherwood Tale




 
 

Saturday, 27 June 2015

Medieval street (Pt 1)

Making single (detached ) buildings is ok, but it doesn´t really create the classic "higgle-piggle mix and match" look of medieval streets (like the "Shambles" in York) and it saves a bit of work as creating single "stand alone" buildings means designing, creating and painting  all  4 (at least) sides.

 To save a bit of work and to introduce the "higgle-piggle mix and match" look ,  I´ve come up with an "front and Back, add as I go" Approach.

This is the first building which I can then add more to..based on number 1-2 Broadstreet, Ludlow. The plan is to add a couple more (so there´s 4 or 5 to each side) to the left and right, then add another couple of Corner buildings and eventually  create a square and base the lot with added courtyards, outhouses etc in the middle.
The sides have been left free so other buildings can be added..........
.....like this  building (not based on any real life one)
Any alleyway to allow access to the backyards.